The refraction looks OK so I think the issue is with the PixelShaders. C: Thanks also in 2020. I played in the game settings a bit as well and it seems to be "Dynamic Reflections". See main text. This game is a great RPG for the PC. Donor. One thing I noticed is that sometime you go to a level and it looks wrong, especially water - Alt-Tab out and back into game fixes it. At one point I was convinced the god rays were wrong, but everything I did to correct them made them look worse so I left it as is - I think the issue with them is that you only really 'see' them when you look at an acute angle i.e. I just checked all my game fixes and this is the only one where I forgot this. Grave Robbers is a quest that can be accepted from Laura, or started by finding one of the other adventurers. Allkeyshop.com compares the cheapest prices of Divinity 2 Developers Cut on the digital downloads market to find the best sales and discount codes on trusted stores. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Both left and right eye images are in every frame, not alternating frames. Advertisement . In stereo 3D (S3D) mode you can alternate closing one eye then the other and see the reflection ‘move’ relative to the object it is a reflection of. Does somehow sex of the character impacts? Why not? * From links 3 and 4 above for SGSSAA. I’ve not used the debug d3d9.dll yet. This is less than the skybox for a level of impact. Kinda off-topic but eqzitara asked and I think folks who like Divinity II would also like Never Winter Night 2: Baldur’s Gate Reloaded.Facebook: https://www.facebook.com/BaldursGateReloadedNexus: http://neverwinter2.nexusmods.com/mods/794For a great story with a through and well written setting (side quest, NPC dialog, etc.) Other than that from what I can tell, your fix does address the main issues. I totally agree this game did not get the marketing and attention it deserves. The "0" keys do nothing and I still have light issue with the sun. http://www.3dsolutiongaming.com/2013/07/divinity-2-developers-cut/, THE ELDER SCROLLS V: SKYRIM - 3D Vision All in one, Borderlands 2 3D Vision Patch New Version, Dragon Age Inquisition - 3DMigoto DX11 3D Vision Fix: Beta v12 (Game v1.04). It is all about trade-offs.It is a lot of effort. divinity 2 developer's cut trainer, divinity developer's cut trainer Divinity 2 Developers Cut Trainer ->->->-> DOWNLOAD We recommend you to use game trainers for Divinity 2: Developer's Cut we have found. Both left and right eye viewpoints have their reflections shown at the same time. It is immersive.To anyone interested in this please buy the original Baldur’s Gate (or EE edition) if you don’t already own it. Now the next thing is you must use an external frame limiter. Your right but it needs a particular d3d9.dllFixed. Joined: Mon Mar 26, 2018 2:35 pm Reputation: 162. I’m going to wait a few months just to make sure most of the bugs are worked out. OK I found a place with some indoor water and fixed it real easy, so I think it will be easy to sort this out as long as I know where to look. thanks for your work mike_ar69, i just stopped playing after a few hours of gameplay, your fix does work for the Dragon Knight Saga which you have since pointed out. 29 October 2012 Official website-- Developer. This Developer's Cut includes the ultimate edition of Divinity II, good for 100+ hours of highly acclaimed RPG gameplay, as well as the brand new Developer Mode and many more amazing extras! Are you referring to the God Rays that shine through trees, or the position of the sun in the sky? See stereo 3D on photos.3dvisionlive.com. 1. I can choose to rename the shader override file for that force field effect if I want to keep it in.Thanks for looking into all this! Some versions of Helix’s d3d9.dll have this issue with Precision and some doesn’t. videogame_asset My games. It ussually does. If I werent to bother games would look a lot more ugly. Many of them attempts lower frame rates. Baldur’s Gate is a classic. Divinity II is an action role-playing game developed by Larian Studios.Its first release in 2009 was subtitled Ego Draconis, and was published by dtp entertainment and in the United States by cdv Software Entertainment. Post a note if you see any other anomalies (not shadows, I know about them...). Email Larian Studios, I got Developers cut for free when I handed them my Divinty II code. The image quality didn’t seem like it but the frame rate hit (from 60 to 40) happened so I don’t know.This seems like a good source for AA and SLi compatibility bits:https://docs.google.com/spreadsheet/pub?key=0AnHpuYHx21sjdENRSHg1ZkhndWF5R05tQjhCbTFNUVE&output=htmlIf anyone does get Nvidia AA looking good please post the relative Nvidia Inspector changes. Which version of divinity 2 do you have?I haven't played game but I know there are 3 versions.Divinity 2 / Divinity 2 Dragon Knight Saga / Divinity 2 Developers CutOnly the later two were tested. Made couple more updates to indoor shadows as I discovered them. All trademarks are property of their respective owners in the US and other countries. That's really the only mod I've been able to find for DC:ED. They generally list it when you click one of pictures. It is for things like that force field effect you mentioned or the room with all the water. The biggest issue with nvidia inspector/ whatever is new games and they tend to cover them.http://www.flickr.com/photos/duncanjharris/http://www.flickr.com/photos/83889674@N02/sets/http://www.flickr.com/photos/jim2point0/sets/72157633504449262/.
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